An all new CTF map inspired by Facing Worlds! It has three islands for each team to defend, with guards added for balancing and smaller teams. Take one of the enemy's keycards, capture it at an intermediary spot in case you don't make it, take it across the map with ziplines and helicopters, Win.
An all new CTF map inspired by Facing Worlds! It has three islands for each team to defend, with guards added for balancing and smaller teams. Take one of the enemy's keycards, capture it at an intermediary spot in case you don't make it, take it across the map with grind rails, ziplines and helicopters, Win.